Ping
Module info | |
---|---|
Configuration | ping in config.yml |
Manager | PingManager |
Support | 1.8+ |
Free version | ✔ |
Proxy-configurable | ❌ |
This module allows players to check theirs or another player's ping in milliseconds and offers custom placeholders. It is possible to configure ranges to colorize the ping based on its value.
Setup
The following snippet of code represents and explains the ping's configuration.
# ...mutes' settings...
ping:
enabled: true # whether to enable or disable this module
update-timeout: 5s # timeout between updates
qualities:
excellent: 20 # first quality's maximum ping, in milliseconds (0-20)
great: 50 # second quality's maximum ping, in milliseconds (21-50)
good: 68 # ...
funny: 69
good-2: 100
poor: 150
bad: 200
unplayable: 201
# ...TPS's settings...
134
135
136
137
138
139
140
141
142
143
144
145
146
Refer to the Getting started/Syntax/Timestamps page to find out the timestamp specifiable at update-timeout
.
The first and last qualities determine the first (0-20) and last (201+) ping ranges.
Adding qualities
To add a new quality or range, you just need to specify its ID and its max latency.
# ...ping's settings...
qualities:
# ...default qualities...
new-quality: 250
# ...TPS's settings...
137
138
139
140
Once done, open messages.yml
and any custom messages files present and insert the new quality's ID, color and text at ping
:
# ...mutes' messages...
ping:
# ...default qualities...
new-quality: # new quality's ID
color: '&0' # new quality's color
text: '&0about to crash'
# ...TPS's messages...
704
705
706
707
708
709
Placeholders
This module has a set of placeholders available described at Modules/Placeholders/Ping.
/ping
command
It is possible to check yours or another player's ping using the /ping
command:
Refer to the Getting started/Commands/User page for more info.
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