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ClassDescriptionInternal use only.Internal use only.
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MethodDescriptionInternal use only. You should never need to manually unload ChatPlugin.Internal use only.Names should not be used to identify players. Use
PlayerManager.getPlayer(UUID)
instead.Names should not be used to identify managers. UseChatPluginManagers.getManager(Class)
instead.Internal use only.Internal use only.Internal use only.UseClient.disconnect()
orClientHandler.disconnect(String)
instead.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Internal use only.Names should not be used to identify players. UseProxyPlayerManager.getPlayer(UUID)
instead.Internal use only.Internal use only; do not call this method.Internal use only; do not call this method.Internal use only.Internal use only.Names should not be used to identify players. UseServerPlayerManager.getPlayer(UUID)
instead.This method will return the ping directly from the player's connection class using reflection. You should usePingManager.getCachedPing(ChatPluginServerPlayer)
instead for a cached and less resource demanding ping request if performing multiple calls of this method.Internal use only; do not call this method.Internal use only.
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ConstructorDescriptionInternal use only. Use
EventManager.subscribe(Class, Consumer)
to obtain instances of this class.Internal use only. UseConfiguration(File)
instead.Internal use only. UseConfiguration(java.io.File)
to create custom configurations andConfiguration.load()
to load them.Internal use only. You should declare what manager is throwing this exception.Internal use only. You should declare what manager is throwing this exception.
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Enum ConstantDescriptionInternal use only.